Teachers approach students’ interest for gaming

Teachers approach students’ interest for gaming

  Nowadays almost every child, teen and even grown-up has played, at least once, a video game. Video gaming industry began developing in the 90s and it has grown so much that in the present even universities offer scholarships for skilled gamers and students.

   An impressive action took place in Alaska where some teachers started incorporating the famous game Minecraft in their courses, in order to get their students to study more and it’s working. Coordinator of Education Technology and associate professor at the University of Alaska Southeast School of Education, Lee Graham declared that "Gaming in education has been gaining steady popularity particularly with the proliferation of iPads in the classroom,". Therefore, the dream of every student is getting closer to reality. In our case, the powerful benefit advantage of the game has been proven when two classes had read "The Maze Runner" by James Dashner and started building mazes on their own based on their understanding of the book.Adults can require more time to learning a game than a child does, and so their perfect teacher would be a 10-year-old kid. Giving the chance of unleashing infinite creativity, Minecraft became the perfect tool for the students to give life to the meaning of the books they have to read.

  Students built already a community based on the books, explaining and developing their creations. We can all conclude that gaming is no more the image of “a waste of time” for the parents.